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[return to "Making Figma better for developers with Dev Mode"]
1. spaceb+0M1[view] [source] 2023-06-22 03:00:48
>>emilsj+(OP)
A designer using Figma is equivalent to a developer using no code solutions. The design is compromised and potential to do something great is capped. I prefer an illustrator art board over Fisher Price my first UI apps. Wire-framing UX is best done with the freedom of a large art board to play in. Extra points if you design UI completely with vector. God mode if you build your own components.
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2. jjcm+XS1[view] [source] 2023-06-22 04:18:07
>>spaceb+0M1
Do you have an example of something you can’t do in Figma that you’d like to do for web design?

This is a strong statement, and I get the sense that you haven’t used the tool much, but I’m curious on your take here. For context, I’m the PM who owns component creation in Figma.

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3. spaceb+XA2[view] [source] 2023-06-22 11:50:07
>>jjcm+XS1
Figma is “web design” exclusive. Putting yourself in the web design bucket trades creativity for utility. Design snobs that have pushed the envelope for decades (26 years for me) depend on not being in a preconceived bucket to redefine what web design actually is. Figma is great for rapid prototyping but rapid is not a priority when reinventing the web. Most big leaps in design are born from the tension of designer and medium. For example, a designer and the printing press or in our case here the healthy tension between a designer and a developer.
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