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[return to "Making Figma better for developers with Dev Mode"]
1. bgribb+9V[view] [source] 2023-06-21 20:50:46
>>emilsj+(OP)
As a developer, the "one big bulletin board" visual model that Figma promotes is one of the worst steps backwards in UX I have ever had to deal with. I am constantly zooming in and out and scrolling around trying to find anything. I hate it so much.
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2. dangom+EY[view] [source] 2023-06-21 21:03:50
>>bgribb+9V
Name your frames and the problem is solved. I for instance love the model because I no longer have to be tracking down millions of filenames - just one for each project.
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3. facorr+M51[view] [source] 2023-06-21 21:32:27
>>dangom+EY
As a developer, I don't "name" anything on Figma. The UX designer might. I have to work with what I get. I agree with OP that in general it promotes placing a lot of components side by side on a huge surface and you have to keep zooming out and in, scrolling, etc. It's a terrible experience.
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4. branda+Ch2[view] [source] 2023-06-22 08:39:13
>>facorr+M51
In my last job designers would put “in progress” in the title. But occasionally would make minor updates on final designs that would need to be communicated.
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