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[return to "Making Figma better for developers with Dev Mode"]
1. bgribb+9V[view] [source] 2023-06-21 20:50:46
>>emilsj+(OP)
As a developer, the "one big bulletin board" visual model that Figma promotes is one of the worst steps backwards in UX I have ever had to deal with. I am constantly zooming in and out and scrolling around trying to find anything. I hate it so much.
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2. Akrony+Ze1[view] [source] 2023-06-21 22:20:58
>>bgribb+9V
We use figma quite extensively as a reference for our current project. The disgners constantly move stuff around, so the links to them, in tasks, break and point to nothing. Which is a major pain in the ass indeed.

So yeah, 100% agree that the "big bulletin approach" is a negative.

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3. balaji+SQ1[view] [source] 2023-06-22 03:51:49
>>Akrony+Ze1
Good product engineers just go with the flow - workflows with Figma is way up there, compared to without. Those folks were probably the early adopters, and they were much happier to work with designers now.

Minor design details tend to change and even if they are missed out, they get caught at some point - cost of dev rework is generally manageable.

Another big tool for bigger product teams has been component libraries (and corresponding Figma assets). That makes it all simpler.

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