zlacker

[return to "Making Figma better for developers with Dev Mode"]
1. pcurve+um[view] [source] 2023-06-21 18:10:01
>>emilsj+(OP)
I ran a design team, and many really struggled with Sketch -> Figma transition, and took a long time.

I welcome many of the new features. It's great for designers who are more technically oriented, though enterable input fields would be nice.

I do wonder how non-technical designers are going to feel. The learning curve is definitely going higher.

I'm worried about the rather pricey per / seat cost. There are far more developers than engineers at most organizations, and this is really going to hurt the licensing cost. Definitely Adobe bean counters flexing its muscle.

◧◩
2. dahwol+Hd1[view] [source] 2023-06-21 22:12:51
>>pcurve+um
I know quite a lot of non-technical designers and many aren't too happy about what one might call design engineering.

Design systems, tokens, modules, over the top consistency/reuse, the programmatic approach to design is experienced by some as a major buzzkill.

◧◩◪
3. Hermit+hp1[view] [source] 2023-06-21 23:23:20
>>dahwol+Hd1
As an engineer at a large company whose moonlighted as a designer it's felt like a huge win.

It's now way easier to both stop designers from adding one-off design and interaction patterns that confuse users and to write truly reusable components that allow us to iterate faster as a company while maintaining a high level of visual consistency and polish. That's a big challenge once you start hitting org sizes in the hundreds or thousands.

[go to top]