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[return to "Making Figma better for developers with Dev Mode"]
1. bgribb+9V[view] [source] 2023-06-21 20:50:46
>>emilsj+(OP)
As a developer, the "one big bulletin board" visual model that Figma promotes is one of the worst steps backwards in UX I have ever had to deal with. I am constantly zooming in and out and scrolling around trying to find anything. I hate it so much.
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2. Akrony+Ze1[view] [source] 2023-06-21 22:20:58
>>bgribb+9V
We use figma quite extensively as a reference for our current project. The disgners constantly move stuff around, so the links to them, in tasks, break and point to nothing. Which is a major pain in the ass indeed.

So yeah, 100% agree that the "big bulletin approach" is a negative.

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3. noizej+Di1[view] [source] 2023-06-21 22:43:33
>>Akrony+Ze1
I suspect, that the main problem is inconsistency in the underlying mental model, because there’s multiple individuals doing that and/or over longer periods of time.

I can typically figure out a mental model, even if designed by someone else (assuming they are somewhat consistent), pretty well and fast. — But it’s the inconsistency, that screws things up for me.

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