zlacker

[return to "What if someone mixed The Sims with ChatGPT bots?"]
1. simion+Qt[view] [source] 2023-04-12 12:14:11
>>exar08+(OP)
For true Sims and LLM you would need an open source unrestricted model, Sims games simulate life so you have mean,evil,criminals sims and you also have adult stuff. ChatGPT is defective since I can give it same prompt 10 times and 2 of 10 will refuse to show it's output because it thinks it is too racist and created bad content while 8 of 10 times he did it.

So with a safe prompt there is always a chance the AI will go on a bad direction and then refuse to work, and make you pay for the tokens of his "I am sorry ....long speech"

◧◩
2. js8+yy[view] [source] 2023-04-12 12:40:14
>>simion+Qt
Do we really need full-blown ChatGPT to believably simulate Sims? I think something that understands just 1000 words of Basic English would suffice.
◧◩◪
3. notaha+pE[view] [source] 2023-04-12 13:10:20
>>js8+yy
tbh, for characters interacting with a game world, a script and triggers would suffice (provided you don't mind the conversations being banal and repetitive, but perhaps a bit less banal and repetitive than a model trained on a restricted vocabulary). Maxis could have done it, but chose not to, wisely IMO

In theory, a full blown LLM gives you a lot more variety and ability to handle novel situations, but it also gives you a lot more potential for conversational gambits that don't affect the game mechanics in the way you want them to and general weirdness (I love the article's anecdote about the Sim who thinks his neighbour Adam Smith wrote Wealth of Nations!). I'm sure someone will ultimately end up designing great LLM-driven game experiences, but I don't imagine they'll look much like The Sims.

[go to top]