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[return to "3dfx: So powerful it’s kind of ridiculous"]
1. ben779+Oi1[view] [source] 2023-03-05 17:38:02
>>BirAda+(OP)
Count me in. I was in college when this happened. I remember being a Freshman and Sgi had come to campus for recruiting with all these amazing demos on 6-figure hardware. Then my junior year I had scrounged enough money to get a 3Dfx card and my friends and I were all blown away by it. I didn’t end up going into graphics but remember we did a project for computer graphics and I was able to run my code on the 3Dfx.

It was an incredibly exciting time.

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2. corysa+9o1[view] [source] 2023-03-05 18:05:05
>>ben779+Oi1
Same. I was fortunate enough to be able to use one of those hundred thousand dollar SGI’s as a sophomore because of my lab job. So, in my dorm I had a Pentium60 capable of running Quake at 320x240 software rendered. And, in the lab, I could play at 1280x1024(!!!) on the Reality Engine with the same point filtered look. But, then I managed to get a Voodoo1 and my little PC could run Quake at 640x480 bilinear filtered. It was nuts to get such a huge speed up for a fraction of the cost of the base machine. Peak “Pop Moore’s Law” going on at that time.
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