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[return to "3dfx: So powerful it’s kind of ridiculous"]
1. cronix+p4[view] [source] 2023-03-05 05:27:11
>>BirAda+(OP)
Nice trip down memory lane. I still remember when I popped the 3dfx in and played quake, after playing quake on some ATI or Matrox I had (and a hell of a lot of other games before that lol). It was a transformative experience. I was stunned at how smooth everything was. It was beautiful. It was more incredible than going from 320x200x16(colors) to 640x480x256 and then 1024x768x16.8M, which were all quite marvelous increments. I think Moore's Law was just more visible in the early days. You really felt each iterative change. Going from "PC Speaker" to an Adlib was also a massive transformation.
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2. kyriak+x4[view] [source] 2023-03-05 05:30:17
>>cronix+p4
Adlib forgot it even existed but you are correct. These were generational leaps in PC gaming.
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