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[return to "Who knew the first AI battles would be fought by artists?"]
1. meebob+kc[view] [source] 2022-12-15 13:03:10
>>dredmo+(OP)
I've been finding that the strangest part of discussions around art AI among technical people is the complete lack of identification or empathy: it seems to me that most computer programmers should be just as afraid as artists, in the face of technology like this!!! I am a failed artist (read, I studied painting in school and tried to make a go at being a commercial artist in animation and couldn't make the cut), and so I decided to do something easier and became a computer programmer, working for FAANG and other large companies and making absurd (to me!!) amounts of cash. In my humble estimation, making art is vastly more difficult than the huge majority of computer programming that is done. Art AI is terrifying if you want to make art for a living- and, if AI is able to do these astonishingly difficult things, why shouldn't it, with some finagling, also be able to do the dumb, simple things most programmers do for their jobs?

The lack of empathy is incredibly depressing...

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2. calebc+Jc2[view] [source] 2022-12-15 22:17:13
>>meebob+kc
This has happened to developers multiple times. Frankly it’s happened so many times that it’s become mundane. These programs are tools, and after a while you realize having a new tool in the bag doesn’t displace people. What it does is make the old job easy and new job has a higher bar for excellence. Everyone who has been writing software longer than a few years can name several things that used to take them a long time and a lot of specialization, and now take any amateur 5 minutes. It might seem scary, but it’s really not. It just means that talented artists will be able to use these tools to create even more even cooler art, because they don’t need to waste their time on the common and mechanical portions.
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