The lack of empathy is incredibly depressing...
I think the two biggest differences between art AI and code AI are that (a) code that's only 95% right is just wrong, whereas art can be very wrong before a client even notices [0]; and (b) we've been expecting this for ages already, to the extent that many of us are cynical and jaded about what the newest AI can do.
[0] for example, I was recently in the Cambridge University Press Bookshop, and they sell gift maps of the city. The background of the poster advertising these is pixelated and has JPEG artefacts.
It's highly regarded, and the shop has existed since 1581, and yet they have what I think is an amateur-hour advert on their walls.
I know what you mean, but thinking about it critically, this is just wrong. All software has bugs in it. Small bugs, big bugs, critical bugs, security bugs, everything. No code is immune. The largest software used by millions every day has bugs. Library code that has existed and been in use for 30 years has bugs.
I don't think you were actually thinking of this in your comparison, but I think it's actually a great analogy - code, like art, can be 95% complete, and that's usually enough. (For art, looks good and is what I wanted is enough, for code, does what I want right now, nevermind edge cases is enough.)
> I know what you mean, but thinking about it critically, this is just wrong. All software has bugs in it. Small bugs, big bugs, critical bugs, security bugs, everything. No code is immune. The largest software used by millions every day has bugs. Library code that has existed and been in use for 30 years has bugs.
All software has bugs, but it's usually far better that "95% right." Code that's only 95% right probably wouldn't pass half-ass testing or a couple of days of actual use.