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[return to "Who knew the first AI battles would be fought by artists?"]
1. meebob+kc[view] [source] 2022-12-15 13:03:10
>>dredmo+(OP)
I've been finding that the strangest part of discussions around art AI among technical people is the complete lack of identification or empathy: it seems to me that most computer programmers should be just as afraid as artists, in the face of technology like this!!! I am a failed artist (read, I studied painting in school and tried to make a go at being a commercial artist in animation and couldn't make the cut), and so I decided to do something easier and became a computer programmer, working for FAANG and other large companies and making absurd (to me!!) amounts of cash. In my humble estimation, making art is vastly more difficult than the huge majority of computer programming that is done. Art AI is terrifying if you want to make art for a living- and, if AI is able to do these astonishingly difficult things, why shouldn't it, with some finagling, also be able to do the dumb, simple things most programmers do for their jobs?

The lack of empathy is incredibly depressing...

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2. elektr+1m[view] [source] 2022-12-15 13:53:55
>>meebob+kc
There's nothing to be depressed about. It's not a lack of empathy it's recognition of the inevitable. Developers realize that there is no going back. AI art is here to stay. You can't ban or regulate it. It would be extremely hard to police. All there is left to do is adapt to the market like you did, even if it's extremely difficult. It's not like AI made it significantly harder anyway. The supply for artists far surpassed the demand for them before the advent of AI art.

Edit: Typo

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