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[return to "Why I left Pine64"]
1. sgbeal+Ca[view] [source] 2022-08-17 12:25:31
>>todsac+(OP)
Anecdote: i backed pine64's first-ever Kickstarter and got two of their A+ boards (i think they were called). They claimed high performance and full HD video. In the end i couldn't get a single Android game, no matter how primitive, to run at more than a couple of frames per second and Netflix was too jittery to watch. They've been on my poo-list ever since.

About 18 months ago i pulled them back out and ran XFCE on one of them. It crashed with the X11 error (i kid you not): "event arrived before it was sent (your hardware is too slow!)" (going from memory - it might have been phrased differently). i ended up giving them away to someone who wanted to use one for a pihole server, and i was glad to be rid of them. Utter garbage, they were.

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2. HidyBu+me[view] [source] 2022-08-17 12:46:18
>>sgbeal+Ca
So you backed a developer-oriented project all about open source software and your test to see if it was garbage or not is to consume proprietary video content and play video games through virtualization?
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3. sgbeal+w51[view] [source] 2022-08-17 16:58:18
>>HidyBu+me
> So you backed a developer-oriented project all about open source software and your test to see if it was garbage or not is to consume proprietary video content and play video games through virtualization?

The referenced Kickstart was for the first pine64 boards, not the phones or laptops:

https://www.kickstarter.com/projects/pine64/pine-a64-first-1...

They were marketed as being "high performance" for both Linux and Android. They weren't, plain and simple. They were next to useless for anything.

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