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[return to "Imagen, a text-to-image diffusion model"]
1. qz_kb+AI[view] [source] 2022-05-24 02:21:16
>>kevema+(OP)
I have to wonder how much releasing these models will "poison the well" and fill the internet with AI generated images that make training an improved model difficult. After all if every 9/10 "oil painted" image online starts being from these generative models it'll become increasingly difficult to scrape the web and to learn from real world data in a variety of domains. Essentially once these things are widely available the internet will become harder to scrape for good data and models will start training on their own output. The internet will also probably get worse for humans since search results will be completely polluted with these "sort of realistic" images which can ultimately be spit out at breakneck speed by smashing words from a dictionary together...
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2. bowmes+7X[view] [source] 2022-05-24 05:10:15
>>qz_kb+AI
I also worry about the potential to further stifle human creativity, e.g. why paint that oil painting of a panda riding a bicycle when I could generate one in seconds?
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3. richri+Vj1[view] [source] 2022-05-24 08:57:20
>>bowmes+7X
One reason:

A digital picture of an oil painting != an actual oil painting

Of course once someone trains an AI with a robotic arm to do the actual painting, then your worry holds firm.

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4. webmav+gF6[view] [source] 2022-05-25 20:35:44
>>richri+Vj1
> Of course once someone trains an AI with a robotic arm to do the actual painting, then your worry holds firm.

It's been done, starting from plotter based solutions years ago, through the work of folks like Thomas Lindemeier:

https://scholar.google.com/citations?user=5PpKJ7QAAAAJ&hl=en...

Up to and including actual painting robot arms that dip brushes in paint and apply strokes to canvas today:

https://www.theguardian.com/technology/2022/apr/04/mind-blow...

The painting technique isn't all that great yet for any of these artbots working in a physical medium, but that's largely a general lack of dexterity in manual tool use rather than an art specific challenge. I suspect that RL environments that physically model the application of paint with a brush would help advance the SOTA. It might be cheaper to model other mediums like pencil, charcoal, or even airbrushing first, before tackling more complex and dimensional mediums like oil paint or watercolor.

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