>>idontw+a8
My last company tried really hard to pitch AR/VR projects. Using headsets, phones even the Bose sunglasses. It was a huge struggle to find anything compelling to do with AR even when it worked. We ended up selling a few nifty marketing experiences and artsy installations but they were like 30 second experiences and not useful for anything. The tech "works", it's just not very compelling.
Think about phone AR which works very smoothly and Apple/Google have been investing in hardware upgrades to enhance AR experiences yet it's been 5 years since Pokemon Go and no one has figured out another interesting thing to do with it.