A negative comparison often seems to be made between software engineering and construction, but it seems to me that the latter is a unique subfield of engineering, where you have an unusually large number of projects with a roughly homogenous set of constraints and variables. This has allowed those constraints and variables to be studied, understood and mastered to produce a discipline that more closely resembles mass-production. And in those subfields of software that also involve more homogenous constraints, such as the production of standard commercial websites, you do see a more controlled and templated approach, using tools like Wordpress.
In the latter case, like so many government sponsored engineering projects, the company has no real long term incentive beyond what is written into the contract. Management isn't driven by the software being produced so much as meeting the contractual requirements that result in payments. In my experience, software contracting houses are a lot more likely to hold schedules over the heads of developers, and that's purely driven by the terms of the contract (billable hours). In contrast, even when I have been a contractor for a company that is building the product for itself, they tend to push for the goals of the project while ensuring it meets the needs of the company. The difference in pressure as a developer is quite substantial.