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[return to "Google collects 20 times more telemetry from Android devices than Apple from iOS"]
1. ocdtre+e3[view] [source] 2021-03-30 19:47:03
>>gorman+(OP)
" Modern cars regularly send basic data about vehicle components, their safety status and service schedules to car manufacturers, and mobile phones work in very similar ways." -Google

This is a beautiful quote because it is an example of one industry's bad behavior leading to another industry's bad behavior, upon which the first industry then users the second's similarity to justify themselves. Cars only started doing this because phones made it normal. It's wrong in both cases.

It's similar to when Apple defended it's 30% store cut by claiming it's an "industry standard"... specifically, an industry standard that Apple established.

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2. rdw+w7[view] [source] 2021-03-30 20:06:48
>>ocdtre+e3
The 30% cut was considered very good at the time. It was way better than the 50-90% cut that traditional publishers would take.

A sibling comment notes that Steam charged 30% at the time (though some had better deals) but it's worth noting that Steam was not an open platform that anyone could publish on. Much like for consoles, to put a game on Steam you had to have a preexisting relationship with Valve, or try to develop one with no certainty of success. This was also considered a very generous cut because getting on Steam was almost a guarantee of financial success.

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3. harry8+fu[view] [source] 2021-03-30 22:02:12
>>rdw+w7
"The 30% cut was considered very good at the time."

Let me fix this.

There was a full range of views. Some considered the 30% cut to be good at the time, some didn't consider it much at all, some considered it to be a criminal abuse of market power. I remember commenting myself that microsoft would be crucified for attempting to tax everyone who wanted to write software for windows 30% of revenue. I don't recall anyone suggesting that was a controversial comment.

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4. Mobile+xJ[view] [source] 2021-03-31 00:10:22
>>harry8+fu
I have worked in mobile since 2004. How anyone felt about it is irrelevant.

The fact is that 30% was far less than the carriers and Qualcomm were taking with their stores.

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5. greggm+I41[view] [source] 2021-03-31 04:04:48
>>Mobile+xJ
the iPhone is a PDA. There's 20 years of PDAs before iPhone. There was no price to put an app on my 1998 Windows CE PDA, nor my Sony Clie, nor my Dell Axim. Just install the software same as PC. The software vendors had the option to sell direct, go through a distributor, a publisher, various stores, etc..
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6. kelnos+2e1[view] [source] 2021-03-31 05:56:21
>>greggm+I41
I think there's a lot of truth to this take. Pre-iPhone phones were a completely different category of phone. They ran limited, special-purpose operating systems. Smartphones of today are pocket computers that just happen to be able to make phone calls.

And yes, they connect to a wireless carrier's network. But I can also connect my laptop to a wireless carrier's network by buying a USB dongle and a SIM card. I'm certainly not expecting anyone to pay 30% of their revenue to sell me an app on my laptop.

Also consider the iPod Touch. It is much closer to being a PDA than a phone, despite the fact that it's essentially an iPhone without a cellular modem.

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7. LegitS+Ji2[view] [source] 2021-03-31 14:56:01
>>kelnos+2e1
>Pre-iPhone phones were a completely different category of phone. They ran limited, special-purpose operating systems.

That doesn't resemble anything like my memory of the time. I had multiple general purpose windows mobile phones before iPhones existed. It wasn't limited and it could install apps. Neither Microsoft not the carrier took 30%.

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