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1. traes+4E[view] [source] 2020-05-08 03:25:28
>>brayth+(OP)
MDL looks really interesting. Is there any similar modern-day language for more advanced (graphically and input wise) adventure games? Because if not I might build one...
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2. kd5bjo+CG[view] [source] 2020-05-08 04:01:59
>>traes+4E
In the ‘90s (?), LucasArts and Sierra both developed VMs for graphical adventure games (SCUMM and AGI); you can look into languages targetting those.

Inform is a more modern language for text adventures.

Ink is an open-source embeddable language for dialog trees and story puzzles. You’ll need to bring your own game engine, but there’s a Unity3d plugin to help.

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3. kevinm+fH[view] [source] 2020-05-08 04:09:48
>>kd5bjo+CG
Inform is the most direct descendant of Zork. It was inspired by the work of Infocom, a company founded by most of the authors of the MIT Zork. Folks especially enamored of Zork should start there. Inform has some support for displaying images.
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