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[return to "HyperCard: What Could Have Been (2002)"]
1. tpmx+rf4[view] [source] 2020-02-09 13:28:25
>>jacque+(OP)
In what way does the original web architecture (HTTP/URL/HTML) not supersede and mostly independently improve on Hypercard?
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2. ken+Ay4[view] [source] 2020-02-09 17:25:05
>>tpmx+rf4
Anyone who can click a mouse could make a HyperCard stack. You could draw like in MacPaint, and create connections between cards almost as easily. You could create template pages, and save data in the stack itself. You could send it to your friend, or back it up, simply by copying one file.

These days Apple is promoting "progressive disclosure" as a feature of Swift. HyperCard was an excellent example of that!

The web isn't. Doing these with the web requires at least a server, a programming language, and a database. Anyone can easily view a webpage, but you need a separate editing system to be able to easily create. Even then, there's probably no "View Source" for most of it. Without a big fancy editing system, there's a huge learning curve between "hello world in HTML" to sharing with your friend, creating a template shared between pages, or saving data between sessions.

Of course, that's modern web architecture. The "original web architecture" had no XHR, or even JS. It was 5 years before you could click somewhere on the screen and have it do anything other than "go to another HTML page".

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