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[return to "HyperCard: What Could Have Been (2002)"]
1. invali+r04[view] [source] 2020-02-09 08:33:38
>>jacque+(OP)
When young 13-year old me discovered hypercard, it gave me a feeling of awesomeness, and HyperTalk, the programming language of HyperCard, was a lot of fun.

I think that if hypercard had been the engine of the web instead of html/css, we would have had the current state of the web (ie. with client-side dynamic applications) a lot sooner.

Wether Hypertalk would have been a better choice than javascript to program the web, this is another story :)

For the curious, the Hypertalk entry in wikipedia contains a lot of code examples: https://en.wikipedia.org/wiki/HyperTalk

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2. masswe+Ng4[view] [source] 2020-02-09 13:48:51
>>invali+r04
ViolaWWW (at least in version 3.0) was much like this (mostly thanks to an object-based, entirely scriptable layout engine based on vertically and horizontally spreading, nested panels). An alternative history opportunity for the Web, but probably also a security nightmare.

http://www.viola.org/

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