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[return to "Dented Reality: Magic Leap Sees Slow Sales, Steep Losses"]
1. aaron6+fi[view] [source] 2019-12-06 22:07:54
>>gumby+(OP)
AR fundamentally can't work.

To work, it has to understand the world around us. It needs to be full AI.

There's also no reason why we would want it. Nothing. As we develop ways to augment our world a simple phone can deliver the info.

VR has a use case for entertainment. It has no business or education case.

Work is done by reducing dimensions and abstracting things not adding dimensions and unabstraction.

But at least entertainment will propel the VR industry forward so we can see if anything else pops out.

Magic Leap faked all use cases from day one. It was obvious on multiple levels it was vaporware

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2. filole+Nj[view] [source] 2019-12-06 22:19:37
>>aaron6+fi
I have a feeling this comment will be linked on HN eventually (in about a decade) the same way people link that one infamous comment about Dropbox being an unnecessary thing that no one needs or wants. Or the same way people in 2019 mock those from a couple of decades ago who were saying that internet was "just a fad" that will go away sooner rather than later.
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3. aaron6+kn[view] [source] 2019-12-06 22:47:32
>>filole+Nj
AR has been around since 1990. VR decades before so times ticking on what a fad is and you have to make a case why this decade AR will start?

Plus I did premise it on full AI to understand the world to augment. Technically we already augment with the 100 year old phone allowing us to talk to someone far away anywhere-ish.

Your case why in a decade we want AR which is a overlayed response and a camera that can analyse the world using real technology. What will it do? Sci Fiction movies struggle to come up with more than ads or more intrusive notifications ;) Magic Leap made beautiful whales that looked pretty, cost a fortune to produce and would have worked equally well in a movie which is how everyone viewed it, in a 2D advertisement. There was no reason to AR it even if you could afford to do it in the wild.

Most museums, a place of high structure and high value struggle to even create simple voice overlays of art work.

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