zlacker

[return to "Epic Games is killing Linux support for games and software it acquired"]
1. nudq+YG[view] [source] 2019-05-07 05:38:30
>>Jerry2+(OP)
Nontechnical speculation: Just a power struggle with Valve.

Mostly technical speculation: The horrible binary compatibility story of Linux userland.

Socio-technical speculation because everything is now multiplayer: Less effective DRM on Linux means more cheaters ruining the game for others, in the worst case losing more players than Linux adds.

◧◩
2. Sir_Su+MU[view] [source] 2019-05-07 09:21:18
>>nudq+YG
>Mostly technical speculation: The horrible binary compatibility story of Linux userland.

This has been effectively solved by three different tools. Take your pick from:

* Appimages

* Snaps

* Flatpaks

Naturally they all have their own upsides and downsides, but if the only thing holding you back from shipping to linux is concerns about fiddling with shared libraries, just pick one at random and move on. I suggest appimages as feeling closest to a fat binary without triggering various licence clauses, deliver it like it's an exe.

◧◩◪
3. Aardwo+Vb1[view] [source] 2019-05-07 12:41:37
>>Sir_Su+MU
Very first AppImage I tried didn't work due to some font library. So nope.

I've built longer lasting pure linux binaries that use SDL with just gcc myself

[go to top]