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1. wfwefw+J3[view] [source] 2018-09-28 17:14:25
>>colone+(OP)
Recently talked to 2 friends working for fb. According to them, the culture there is very toxic. For a master's degree, once get in, you need to get promoted in 22 months (I might misremember the actual number.) or you will have to leave. Debugging is never counted as a real work, so for quick promotion, nobody wants to solve bugs unless a bug becomes too obvious. And they also complained about no work-life balance. They got pushed to check-in code at 12a.m. for example.
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2. quotem+C7[view] [source] 2018-09-28 17:39:40
>>wfwefw+J3
What, exactly, is wrong with the expectation that people make senior level eventually? What exactly is wrong with being able to work at any time? I worked there for years, and if I was landing code at 12am, it was because I was excited about what I was doing. It was wonderful being able to work with people from all over the world on high-impact projects, and fixing important bugs was definitely high-impact. People who fixed vexsome bugs were heroes.
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3. asveik+pb[view] [source] 2018-09-28 18:01:20
>>quotem+C7
>> you need to get promoted in 22 months ... or you will have to leave

> What, exactly, is wrong with the expectation that people make senior level eventually?

The problem is when you base too much on promotion systems and performance reviews, that end up as a form of bias and favoritism not closely approximating the truth. Some amount of people are doing useful work for you (like cleaning up after people you think are the high performers) that does not surface there, and when you crap on them, pass them up, bust their morale, make them afraid of their next review, etc., you risk losing their valuable contributions.

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4. bitL+8c[view] [source] 2018-09-28 18:06:12
>>asveik+pb
> you risk losing their valuable contributions.

Modus operandi in these companies is to rewrite/reintroduce whole products instead of fixing bugs from already discarded people. So if you lose a critical amount of worn out higher paid contributors, you just make a V2 or introduce a new product with a completely new fresh team that will get discarded after another 3 years. This requires fresh supply of motivated and hungry people willing to take sacrifices and a much smaller amount of people willing to exploit that.

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5. aaaaaa+Pb1[view] [source] 2018-09-29 09:01:40
>>bitL+8c
So that’s why Google is “reinventing” their chat every 2 years!
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